Last year we used the Double Elimination system for the playoffs for the first time, unfourtunately we are unable to use this for this season due to time constraints.
Therefore we will be using the system commonly found in Counter-Strike leagues and most LAN tournaments, the best of 3 map choice format. It is not a difficult concept and im sure those of you that have experience in other games & leagues are already familiar with it.
For those who aren't here is how it works:
Standard match procedure
* A play off match is played on 2 or 3 maps. To begin both Clans select a map from the maplist.
* A knife fight will determine which map will be played first, each clan picks side on the opponents map.
* Round wins are added to determine the score, however you do not necessarily play the full 24 rounds per map. Whichever team reaches 13 rounds first wins that map.
* If a map ends in a draw it will go into 'overtime': the map will be played again, with 2x3 rounds instead of 2x12 and startmoney 3000 ( 3x endround ). This will be repeated until there is a winner of the map.
* If a clan wins the first 2 maps they have won and the war is over.
* As usual clans must pick a different map in each playoff round.
If the score is tied after 2 maps (each clan won a map), a third map will be played:
* This map is chosen by eliminating maps the clans don't want to play until 1 map is left.
* The playoff maplist will consist of 7 maps, after the 2 maps that have already been played each clanleader will take it in turns to pick a map to eliminate until the remaining map in the list is left.
* The clan that won the last map in the war gets to eliminate first.
* If the third map ends in a draw it will go into 'overtime': the map will be played again, with 2x3 rounds instead of 2x12 and startmoney 3000 ( 3x endround ). This will be repeated until there is a winner.
As you can see it is not a particularly difficult system, simply put: The first clan to 13 rounds wins the map, The first to 2 maps wins.
It adds a tactical element to mapchoice and prevents one team from simply relying on one map to win making sure the winner has proved themselves over a number of different maps.
The Playoff Maplist
* TO-Scope
* TO-Blister
* TO-Getaway
* TO-IcyBreeze
* TO-Baxtown
* TO-Salsa
* TO-Dragon
This will be in effect for all leagues so make sure you are all familar and understand how it works, the full rules will be published shortly and can be found using the rule link on the cup menu.